![]() Add two anchor points near the bottom right anchor point (with the Add Anchor Point Tool). Return to the “Hair” shape, add the Arc effect (Effect > Warp > Arc) then go to Object > Expand Appearance. Change the blending mode of these shapes to Multiply and fill them all with R=244 G=244 B=244. Reselect the Rectangle Tool(M) and create four new shapes as shown in picture #6. Add three new fills for this shape (from the flyout menu of the Apeearance pallete) and use the gradients shown in images #3, #4 and #5. Create a copy of “Hair”, name it “Steel”, resize it as shown in image #2 and fill it with R=237 G=237 B=237. Name it “Hair” and fill it with the color shown in image #1. First, select the Rectangle Tool(M) and create a shape like the one shown in image #1. Let’s continue with the head of the paint brush. Fill the resulting shapes with R=8 G=87 B=145 and erase the Inner Glow effect. Next, select both copies and click on the Minus Front button from the Pathfidner pallete. Select the top copy and move it a few pixels to the left. Make to copies of “Handle” (Ctrl+C > Ctrl+V). Rename the resulting shape “Handle”, make sure it’s filled with R=0 G=113 B=188 then add the Inner Glow shown in image #2. Select this circle and “Handle” and click on the Minus Front button from the Pathfinder panel. Select the Ellipse Tool(L), create a small circle and place it as shown in image #1. Next, you need to make a little hole in the handle. Name the resulting shape “Handle” and fill it with R=0 G=113 B=188. Now, select all three shapes, click on the Horizontal Align Center button (from the Align pallete) then on the Unite button (from the Pathfinder pallete). Do not leave any space between this new shape and the other. Reselect the Rectangle Tool(M), create a thin shape and place it as shown in iamge #3. Add the Bulge effect then once again go to Object > Expand Appearance. ![]() Next, select the Rectangle Tool, create a new shape and place it as shown in image #2. First, select the Ellipse Tool(L), create a squeezed shape (as shown in image #1), add the Fish effect (Effects > Warp > Fish) then go to Object > Expand Appearance. Then, for some neat effects you’ll need the Wrinkle Tool or the Warp and Rougher effects.Ĭreate a 256 by 256 px document. For this fast tutorial you’ll use some basic tools like the Rectangle Tool, the Ellipse Tool or the Pen Tool. Here you can learn to create a quite simple paintbrush icon. The player can limit the damage by running over the figure, which not only stops further tracks from being left but also awards the player a score, which progressively increases as more boards are cleared.Hi there. Killing fish in this manner scores bonus points.Ī third character, appearing to be an animal or human figure depending on the level, may enter the maze and leave tracks that must be painted over in order for the board to be completed. The fish is removed from the maze for a few seconds, then returns to one of the aquariums and resumes its pursuit of the paintbrush. To use a roller, the player positions the paintbrush on the forward end of the roller, waits for either or both of the fish to approach, then pushes the paintbrush along the roller, attacking the fish. The rollers are located on two overpasses, one vertical in its orientation, the other horizontal. The player may use two "rollers" to attack the fish. Two fish - one yellow, the other light blue - emerge from separate aquariums to pursue the paintbrush around the board, and if either of the fish succeeds in making contact with the paintbrush, the player loses one of three lives. Make Trax is a maze game similar to Sega's Head On and Namco's Pac-Man, in which the player controls a paintbrush and must paint the entire layout in order to advance to the next stage. It was later licensed for North American release to Williams and in Europe to Karateco and Exidy. Make Trax, known in Japan as Crush Roller (クラッシュローラー Kurasshu Rōrā) is a 1981 arcade game originally developed by Alpha Denshi and published by Kural Samno in Japan.
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