![]() Minor adjustments made to some collision areas in Ridden Hives to prevent items from spawning underground or in inaccessible locations.Silence Snitchers accomplishment reduced to 100 Snitchers from 1,000.Removed damage rounding up to 1.0 so damage from smaller sources can be properly reduced, such as acid pools.Improvements made to movement smoothing when an item or weapon is dropped.A toolkit can now be used to unlock a free heal from a First Aid Cabinet.Weapon drops have been rebalanced to better scale with the Full Deck Draw feature.A more detailed breakdown of Supply Points, Copper, and Skull Totems is now present on the post-round screen.This feature is not final and we will be monitoring it closely. We also feel that the traditional Vote to Kick can be exploitable and toxic. The new Player Kicking system identifies and allows kicking from a Mission when a Cleaner is idle for too long or deals too much friendly fire damage.ĭeveloper Note: We discussed this feature at length to try and do what’s best for the community, so we want to try this conditional kick feature that will only trigger if someone is playing outside the bounds of the game. ![]() Some difficulties have been rebalanced to work better with this feature. In the future we are considering adding multiple deck styles like ordered draw and full random decks.
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